OpenGL Graphics Through Applications
Robert Whitrow
OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects.
The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
Catégories:
Année:
2008
Edition:
1st Edition.
Editeur::
Springer
Langue:
english
Pages:
352
ISBN 10:
1848000227
ISBN 13:
9781848000223
Fichier:
PDF, 12.29 MB
IPFS:
,
english, 2008